EgoCS-400K: An Egocentric Gameplay Dataset for World Models

21d ago · Global · primary source: export.arxiv.org

Researchers have released EgoCS-400K, a dataset of more than 400,000 first-person Counter-Strike videos spanning 10,000 hours of professional gameplay, designed to train interactive world models that require temporally aligned video, action, and state data [1]. The dataset was built from public professional CS and CS2 match demos that preserve human gameplay trajectories, enabling parsing, replaying, rendering, and temporal alignment [1]. It covers 13 maps and captures 10 player viewpoints per round, drawing from more than 1,000 matches and 40,000 rounds [1]. The creators extracted player states, view directions, movements, keyboard and button inputs, view-angle changes, weapon usage, game events, and round-level context, then rendered clean first-person videos from those same trajectories [1]. The project addresses a structural gap in data for world models. The authors note that web video datasets offer broad visual coverage but lack executable actions and reliable states, while robotic datasets provide action and state supervision but are costly and limited in scene diversity [2]. Existing simulators often lack large-scale human-driven interaction trajectories [2]. EgoCS-400K is positioned as a bridge connecting visual observations with human actions, camera motion, game states, and events at scale [2]. Tasks the dataset supports include action-conditioned future prediction, state- and event-aware scene rollout, replay-grounded captioning, and agent egocentric action understanding [1]. The paper was submitted to arXiv on 16 June 2026 under the Computer Vision and Pattern Recognition category [1]. On the Hugging Face Hub, papers can be linked to models, datasets, and demo Spaces, and the platform extracts arXiv IDs to create paper pages that aggregate related artifacts [4]. The Hub also supports embedding demos directly alongside papers on arXiv abstract pages, allowing users to try models in a browser without writing code [5]. A daily trending papers section on Hugging Face surfaces new submissions to the community [6].

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Background sources we checked (8)
  • arxiv.org ↗ The shift from video generation to interactive world modeling places new demands on data: beyond captioned videos, world models require temporally aligned video-action-language trajectories grounded in the actions, camera motion, states, and events that drive future scene changes…
  • arxiv.org ↗ We review thirteen generative systems and five supporting datasets for quantum circuit and quantum code generation, identified through a structured scoping review of Hugging Face, arXiv, and provenance tracing (January-February 2026). We organize the field along two axes: artifac…
  • huggingface.co ↗ # Paper Pages Paper pages allow people to find artifacts related to a paper such as models, datasets and apps/demos (Spaces). Paper pages also enable the community to discuss about the paper. ## Linking a Paper to a model, dataset or Space If the repository card (`README.md`) …
  • huggingface.co ↗ # How to Add a Space to ArXiv ... Demos on Hugging Face Spaces allow a wide audience to try out state-of-the-art machine learning research without writing any code. Hugging Face and ArXiv have collaborated to embed these demos directly along side papers on ArXiv! ... Thanks to th…
  • huggingface.co ↗ Daily Papers - Hugging Face new Get trending papers in your email inbox once a day! Get trending papers in your email inbox! Subscribe # Daily Papers ## byAK and the research community - Daily - Weekly - Monthly Trending Papers https://huggingface.co/papers/date/2026-06-…
  • en.wikipedia.org ↗ Hangzhou DeepSeek Artificial Intelligence Basic Technology Research Co., Ltd., doing business as DeepSeek, is a Chinese artificial intelligence (AI) company that develops large language models (LLMs). Based in Hangzhou, Zhejiang, DeepSeek is owned and funded by High-Flyer, a Chin…
  • en.wikipedia.org ↗ A large language model (LLM) is a type of machine learning model designed for natural language processing tasks such as language generation. LLMs are language models with many parameters, and are trained with self-supervised learning on a vast amount of text.…
  • en.wikipedia.org ↗ Qwen (also known as Tongyi Qianwen, Chinese: 通义千问; pinyin: Tōngyì Qiānwèn) is a family of large language models developed by Alibaba Cloud. Many Qwen models are distributed under the free and open-source Apache 2.0 license, the source-available Qwen License, or the non-commercial…

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