EqCollide: Equivariant and Collision-Aware Deformable Objects Neural Simulator

23d ago · Global · primary source: export.arxiv.org

A team of researchers has introduced EqCollide, a neural simulator designed to model collisions between deformable objects with greater accuracy than existing data-driven methods, according to a paper posted on the arXiv preprint server [1][2]. The model, described in a submission last revised in June 2026, is presented as the first end-to-end equivariant neural fields simulator for deformable objects and their collisions [2]. The work addresses a long-standing challenge in computer graphics and engineering: simulating how soft bodies interact while respecting physical symmetries such as rotation and translation. Existing data-driven approaches often lack this property, known as equivariance, and struggle to handle multi-body collisions or scale to new scenarios [2]. EqCollide uses an equivariant encoder to map an object's geometry and velocity into a set of latent control points. A graph neural network-based neural ordinary differential equation then models interactions among these points through collision-aware message passing. A neural field conditioned on the control point features reconstructs continuous velocity fields, enabling motion predictions that are not tied to a fixed resolution [2]. In tests across 2D and 3D scenarios, EqCollide reduced rollout mean squared error by 24.34% to 57.62% compared with the best-performing baseline model [2]. The system also generalized to configurations with more colliding objects and longer time horizons, and remained robust when inputs were transformed with group actions [2]. The paper was submitted to arXiv, an open-access repository that hosts preprints across physics, mathematics, computer science, and related fields [6]. Founded in 1991, arXiv passed the two-million-article milestone by the end of 2021 and now receives roughly 24,000 submissions per month [6]. The repository is moderated but does not conduct peer review [6]. The EqCollide submission, first uploaded on June 6, 2025, weighed 37,087 KB and was revised a year later with a file size of 40,617 KB [1]. Code for the project is available on GitHub [2]. The research arrives as the broader machine-learning community continues to explore neural simulators for physical systems. While large language models have drawn public attention for text generation, domain-specific architectures like EqCollide target structured physical reasoning, where respecting geometric symmetries can improve both data efficiency and prediction stability [2][8].

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Background sources we checked (7)
  • arxiv.org ↗ Simulating collisions of deformable objects is a fundamental yet challenging task due to the complexity of modeling solid mechanics and multi-body interactions. Existing data-driven methods often suffer from lack of equivariance to physical symmetries, inadequate handling of coll…
  • info.arxiv.org ↗ arXiv Labs - arXiv info | arXiv e-print repository Skip to content # arXiv Labs Attention arXiv Users: arXiv Labs is pausing new proposals ## What are arXiv Labs? arXiv Labs are a way for the community to contribute new, useful features to arXiv. These integrations are avail…
  • blog.arxiv.org ↗ arXivLabs: a space for community innovation – arXiv blog arXiv has launched a new, formalized framework enabling innovative collaborations with individuals and organizations. “Members of our community want to contribute tools that enhance the arXiv experience, and we val…
  • info.arxiv.org ↗ arXivLabs: Showcase - arXiv info | arXiv e-print repository ... # arXivLabs: Showcase ... arXiv is surrounded by a community of researchers and developers working at the cutting edge of information science and technology. ... While the arXiv team is focused on our core mission—pr…
  • en.wikipedia.org ↗ arXiv (pronounced as "archive"—the X represents the Greek letter chi ⟨χ⟩) is an open-access repository of electronic preprints and postprints (known as e-prints) approved for posting after moderation, but not peer reviewed. It consists of scientific papers in the fields of mathem…
  • en.wikipedia.org ↗ 14 (fourteen) is the natural number following 13 and preceding 15.…
  • en.wikipedia.org ↗ A large language model (LLM) is a type of machine learning model designed for natural language processing tasks such as language generation. LLMs are language models with many parameters, and are trained with self-supervised learning on a vast amount of text.…

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