From Frames to Temporal Graphs: In-Context Egocentric Action Recognition with Vision-Language Models
- lab arXiv
- lab arXivLabs
- person Bessie Dominguez-Dager
A research team proposes converting egocentric video into Temporal Action Graphs to improve action recognition, finding that vision-language models reason more effectively over symbolic structures than raw pixels [1]. The method, detailed in a paper submitted to arXiv on June 13, 2026, decouples visual perception from symbolic reasoning. A multi-stage prompting pipeline first generates dense natural language narratives over short temporal windows, creating a semantic bottleneck. Those narratives are then formalized into structured, open-vocabulary graph representations [1][2]. The approach was tested on the EGTEA and Epic-Kitchens-100 datasets, both standard benchmarks in the computer vision subdiscipline of activity recognition [1][3][4]. When provided with few-shot graph demonstrations, the symbolic representation unlocked efficient in-context learning, yielding what the authors describe as substantial accuracy gains over both zero-shot frame-based and graph-based inference [1][2]. In the zero-shot setting, graph-based reasoning remained competitive with pixel-based inference, even though the latter may have benefited from pretraining contamination [1]. The study evaluated 11 open-weight vision-language models drawn from 6 model families, with parameter counts ranging from 2B to 235B [1][2]. Large language models of this kind are trained with self-supervised learning on vast text corpora [10]. Across all tested configurations, the researchers concluded that current VLMs are more effective as symbolic reasoners than as direct visual observers [1][2]. By projecting video into the language domain, the technique offers a scalable, fine-tuning-free alternative to end-to-end approaches that the authors say better leverages these models' latent reasoning strengths [1][2]. The paper was posted through arXiv, the open-access e-print repository that has hosted over two million articles since its founding in 1991 and currently receives about 24,000 submissions per month [8]. The researchers, including corresponding author Bessie Dominguez-Dager, indicated that the code will be made public [1][2].
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Background sources we checked (9)
- arxiv.org ↗ Action reasoning in egocentric video requires capturing fine-grained transitions of hand-object interactions, a task where general-purpose Vision-Language Models (VLMs) often struggle when operating directly on raw pixels. We propose to decouple visual perception from symbolic re…
- en.wikipedia.org ↗ Computer vision tasks include methods for acquiring, processing, analyzing, and understanding digital images, and extraction of high-dimensional data from the real world in order to produce numerical or symbolic information, e.g. in the form of decisions. "Understanding" in this …
- en.wikipedia.org ↗ This is a list of datasets for machine learning research. It is part of the list of datasets for machine-learning research. These datasets consist primarily of images or videos for tasks such as object detection, facial recognition, and multi-label classification.…
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- en.wikipedia.org ↗ arXiv (pronounced as "archive"—the X represents the Greek letter chi ⟨χ⟩) is an open-access repository of electronic preprints and postprints (known as e-prints) approved for posting after moderation, but not peer reviewed. It consists of scientific papers in the fields of mathem…
- en.wikipedia.org ↗ 14 (fourteen) is the natural number following 13 and preceding 15.…
- en.wikipedia.org ↗ A large language model (LLM) is a type of machine learning model designed for natural language processing tasks such as language generation. LLMs are language models with many parameters, and are trained with self-supervised learning on a vast amount of text.…