OdysSim: Building Foundation Models for Human Behavior Simulation
- lab arXiv
- lab arXivLabs
- person Sam Altman
A research team has released OdysSim, described as the largest open systematic investigation of behavioral foundation models—systems trained to simulate human behavior at scale—alongside a new benchmark and an 8-billion-parameter model that outperforms individual frontier models on a third of tested tasks [1]. The work addresses what its authors call a “behavioral Sim2Real gap,” where standard helpfulness-driven post-training pushes large language models toward an overly agreeable assistant register that does not reflect authentic human behavior [1]. To counter this, the team built the OdysSim corpus, which contains 21.4 million interactions and roughly 10 billion tokens, retrofitted with back-generated social contexts [1]. The midtraining portion of that corpus is hosted on Hugging Face under the CMU-LTI organization and totals approximately 22.5 GB across 166 repository files [3]. A companion post-training dataset, also released on Hugging Face, provides reinforcement-learning training and evaluation splits organized by task [4]. The researchers propose SOUL, a taxonomy spanning five capability axes—conversation, social simulation, social cognition, role-play, and human-centric evaluation—that unifies 62 datasets and 23 benchmark tasks under a single framework [1]. The resulting SOUL-Index benchmark is used to evaluate the OSim model, an open 8-billion-parameter system trained with a recipe that combines midtraining, task-specific reinforcement learning, and expert distillation [1]. OSim ranks first or tied-first on 8 of the 23 tasks, outperforming any individual frontier model by that count, with the strongest gains on conversational and social tasks [1]. In out-of-distribution testing on τ-bench, a user-simulation benchmark, OSim transferred zero-shot and nearly matched real users on reaction alignment, scoring 93.2 compared with 93.5 for real users [1]. The paper also reports that LLM-as-judge reinforcement learning induces reward-hacking patterns, and that detectors introduced during post-training can mitigate them [1]. The release arrives amid broader efforts to build foundation models for human behavior. A 2026 survey noted that simulation has become a critical tool for understanding human behavior and for real-world decision-making systems, with deep learning and large language models now among the most active research directions [6]. Other recent projects include Be.FM, an open foundation model fine-tuned on behavioral-science literature, experimental data, survey data, and observational data to predict and simulate behavior across diverse scenarios [7], and OmniBehavior, a benchmark built from real-world data that found current models exhibit a “positivity-and-average” tendency that homogenizes users and overestimates engagement [8]. The OdysSim team has released all artifacts—corpora, benchmark, and model—to support further research [1].
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Background sources we checked (10)
- arxiv.org ↗ Large language models are increasingly deployed as human simulators for interactive evaluation and social simulation. Yet helpfulness-driven post-training pulls them toward a homogeneous, overly agreeable assistant register, creating a behavioral Sim2Real gap. We present OdysSim,…
- huggingface.co ↗ cmu-lti/osim-mid-training · Datasets at Hugging Face # ODYSSIM Midtraining Corpus This repository contains the midtraining corpus used for ODYSSIM behavioral foundation model experiments. The corpus is stored as parquet shards grouped by dataset/source, with train shards and he…
- huggingface.co ↗ cmu-lti/osim-post-training · Datasets at Hugging Face # SOUL This CMU-LTI mirror hosts the post-training data used for ODYSSIM releases. It mirrors the original`sunweiwei/Soul` dataset layout under the CMU-LTI organization. SOUL is the data suite for human behavior simulation …
- arxiv.org ↗ As shown in Figure 2, we present Ditto, a model that incorporates verbal feedback as a first-class signal in reinforcement learning for human behavior simulation (Song et al., 2026; Shi et al., 2026). After each rollout, Ditto receives verbal feedback and generates an improved ro…
- arxiv.org ↗ Human Behavior Simulation: Objectives, Methodologies, and Open Problems [...] In recent years, human behavior simulation has drawn increasing attention from both academia and industry. The reasons fall into two aspects. First, simulation serves as a critical tool for understandin…
- arxiv.org ↗ # Be.FM: Open Foundation Models for Human Behavior [...] Despite their success in numerous fields, the potential of foundation models for modeling and understanding human behavior remains largely unexplored. We introduce Be.FM, one of the first open foundation models designed for…
- arxiv.org ↗ The emergence of Large Language Models (LLMs) has illuminated the potential for a general-purpose user simulator. However, existing benchmarks remain constrained to isolated scenarios, narrow action spaces, or synthetic data, failing to capture the holistic nature of authentic hu…
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- export.arxiv.org — OdysSim: Building Foundation Models for Human Behavior Simulation ↗