Segment and Select: Vision-Language Segmentation in 3D Scenarios
- lab arXiv
- lab arXivLabs
- model Large Language Model (LLM)
Researchers have proposed a new 3D vision-language segmentation model, SEGment-And-select (SEGA3D), that bypasses the coarse superpoint representations common in prior work, directly using fine-grained visual data to improve object boundary accuracy [1]. The SEGA3D paradigm, detailed in a paper submitted on 9 June 2026, addresses a core limitation in existing 3D segmentation systems, which often rely on superpoints to manage computational load. This dependency frequently results in poor segmentation quality and imprecise object boundaries [1]. SEGA3D instead employs a mask candidate generator to produce fine-grained categorical mask candidates, a step the authors state substantially improves candidate quality [1]. A Large Language Model (LLM) then generates semantic and spatial information from the linguistic description and visual features. This output, combined with the visual features, is processed by a Semantic-Spatial Selector (SSS) to identify top-ranking mask candidates, after which a Loopback Verification Module (LVM) produces the final segmentation mask [1]. The model was evaluated on three standard benchmarks for 3D scene understanding. On the ScanNet dataset, SEGA3D outperformed the previous best-performing counterpart by 8.3 mIoU, and on the Matterport3D dataset, it achieved a 5.3 mIoU improvement [1]. The paper also reports competitive results on the ScanRefer benchmark [1]. The authors have indicated that the code will be made publicly available upon publication [1]. The paper was posted on arXiv, an open-access repository for electronic preprints in fields including computer science that, as of late 2024, receives about 24,000 submissions per month [10]. The work falls within the computer vision and pattern recognition subfield, a domain where high-quality labeled training datasets, such as ScanNet and Matterport3D, are crucial for advancing supervised learning algorithms [5]. The SEGA3D approach represents a shift from geometry-simplifying methods toward leveraging raw, fine-grained visual information, a direction that aligns with broader trends in machine learning where access to detailed data and powerful language models drives performance gains [5].
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Background sources we checked (10)
- arxiv.org ↗ 3D vision-language segmentation aims to segment target objects in 3D scenarios according to the linguistic instructions and visual observations. Prior art heavily relies on the coarse superpoint representation to reduce the computation complexity, which suffers from poor segmenta…
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Sources
- export.arxiv.org — Segment and Select: Vision-Language Segmentation in 3D Scenarios ↗